by Máté Varga
The work shows a robot with shapes that resemble human beings. However, he has no skin or hair, and we cannot see his face. We can only notice that his curled figure is attached to an invisible device. The cables come out of the back and travel somewhere beyond the frame. The light illuminating it is there to let us know that the device, robot, and cables are active.
Living in the age of information and the Internet, we are all connected. We exist in many worlds simultaneously. In addition to reality, on the Internet, we are able to create new spaces, environments and communities. Although we don’t need cables to be connected, we are constantly hooked up to the meta worlds, bombarded with notifications. So, each of us, we are a small part of the Covenant that creates not only the Internet, but the very movement of data, electricity and energy.
3D artist / videographer
“The topic of fabricated realities, games and a Second Life is still a big inspiration when I create, combined with the urban environment around us, the growing, living cities and the fight with nature.” – Varga Máté
Freelance 3D artist, videographer. He studied Media Design at the Moholy-Nagy University of Art and Design in Budapest. He already knew in high school that he would be involved in the field of 3d design, which he indeed specializes in today. Apart from company projects and orders, he also creates digital art full of artistic concepts. Varga Máté values the latest digital technologies, explores them and uses them in his work – both in projects for companies and in his digital art works. He is a fan of games and VR technologies, which he also uses in his work.
His artistic projects mainly combine topics such as the future urban environment, science fiction and post-apo. He is particularly interested in the life of the city as a living organism that grows, dies, transforms and produces meanings. This combines with technological thought and creates a dialogue between the robotic and natural worlds. In his works, the story is told by solids – complex, fantastic buildings and robotic creatures.
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